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General description

Characteristics

General performance

The Rafale combines fighter-level agility with a payload and fuel fraction usually associated with heavier aircraft. This balance is one of the key reasons it can remain effective in both air-to-air and air-to-surface roles without changing airframe family.

Depending on the variant, empty mass remains around the 10-ton class: roughly 9,350 kg for the C, 9,550 kg for the B, and 9,950 kg for the M. Maximum takeoff weight reaches 24.5 t, while internal fuel reaches about 4.7 t, with a reduction on the two-seat B. External fuel can add up to 4.8 t (with three big fuel tanks), which gives the aircraft a wide range of usable mission profiles from short-range interception to long-range strike or ferry transit.

In speed terms, the aircraft can reach up to Mach 1.8 at altitude and about 750 kt at low level. It also retains strong acceleration and high subsonic or transonic performance even in operational loadouts, which is central to its omnirole concept.

At the other end of the envelope, handling remains unusually favorable for an aircraft of this size and mass. Approach speed is typically around 130 kt, and low-speed controllability remains one of the defining strengths of the type. Combined with its load-factor limits and high roll performance, this gives the aircraft a broad usable envelope rather than just a high top speed.

Length15.30 m
Wingspan10.90 m
Height5.30 m
Empty weight9,350 kg
Maximum takeoff weight24,500 kg
Internal fuel4,700 kg
External fuelUp to 4,800 kg
External load capacity9,500 kg
Maximum speed (altitude)Mach 1.8
Maximum speed (low level)750 kts
Service ceiling50,000 ft
Limit load factors-3.2 G / +9 G

Airframe and aerodynamic layout

The Rafale is a twin-engine, close-coupled canard-delta aircraft. This layout is one of the defining features of the type and drives much of its handling, payload flexibility, and mission performance.

The main delta wing provides both lifting area and internal volume, while the close-coupled canards improve pitch authority and help maintain lift and controllability at high angle of attack. In broad terms, this gives the aircraft strong maneuvering capability without sacrificing range or heavy-store carriage.

Digital fly-by-wire is an essential part of the overall aerodynamic concept. It allows the aircraft to exploit the full benefit of the configuration while preserving precise handling and flight safety throughout the envelope. In practice, the pilot experiences a highly responsive aircraft rather than having to manage the raw aerodynamic compromises directly.

All three operational variants share the same core aerodynamic philosophy and a very high level of structural commonality.

The airframe is also designed with signature reduction in mind. Without turning the Rafale into a dedicated stealth aircraft, its shapes and selected materials help reduce detectability, while still preserving access, robustness, and external-store capacity.

View showing the delta wings and canards

Our approach

Developing a faithful Rafale simulation within Microsoft Flight Simulator required a number of significant technical choices.

One of the most important decisions was to completely override the default MSFS flight model. While the simulator provides a capable general-purpose flight dynamics engine, it is not sufficient to accurately reproduce the unique handling characteristics and flight control laws of the Rafale. To achieve the level of fidelity we were aiming for, we implemented our own flight control system and fly-by-wire (FBW) logic entirely in WASM.

Beyond improving flight dynamics accuracy, this custom FBW architecture also enabled us to implement advanced aircraft-specific features such as automatic terrain following and autothrottle control in angle-of-attack mode.

The aircraft's avionics are implemented using a combination of WASM and JavaScript technologies. This hybrid architecture allows us to combine high-performance systems simulation with smooth and responsive cockpit displays.

As development progressed, we increasingly leveraged the new capabilities introduced with Microsoft Flight Simulator 2024. These new APIs and systems enabled us to implement features that would have been difficult or impossible to achieve in previous versions of the simulator.

Throughout the project, we have continuously pushed the simulator beyond its original design boundaries. In many areas, we are effectively operating at the limits of what the platform currently allows. As a result, despite extensive testing, some bugs or unexpected behaviors may still be encountered. We appreciate your understanding and feedback as we continue to refine and improve the simulation.

Cockpit layout

Main panel

#Description#Description
1Head-up Display (HUD)26RLD Visualization Knob
2Head Center Display (HCD)27Baro Setting Knob
3Right Lateral Display (RLD)28Altimeter STD Button
4Left Lateral Display (LLD)29IPS Test Button
5IPS30De-Ice Button & Indicator
6IMC31Terrain Following Indicator
7PDS132Auto Guidance Indicator
8PDS233EFB (Tablet) Button
9Auxiliary Engine Control34Unused
105K Selector / APU Button / ECS Button35Left Engine Fire Indicator
11AC Circuit Rearm Button36APU Fire Indicator
12DC Circuit Rearm Button37Right Engine Fire Indicator
13Engines Calculators Rearm Button38RLD Page Selection Switch
14Flight Control System Rearm Button39HCD Declutter Button
15Landing Gear Handle & Indicator40HCD Map Opacity Knob
16Tailhook Button & Indicator41HCD Brightness Knob
17Refuel Switch42PDS 2 Brightness Knob
18Stores Handling Mode Switch43PDS1 Brightness Knob
19Emergency Stores Jettison Button44RLD Brightness Knob
20Multi-Function Knob (MFK)45LLD Brightness Knob
21LLD Page Selection Switch46IPS Brightness Knob
22Master Weapons Switch47IMC Brightness Knob
23LLD Visualization Knob48Map Lights
24Spin Switch49Movable Armrest
25Automatic Recovery Button

HOTAS (stick)

The HOTAS (Hands On Throttle And Stick) philosophy allows the pilot to perform nearly all essential flight and combat operations without removing their hands from the throttle and control stick. This significantly reduces workload and improves situational awareness, particularly during demanding phases of flight.

While we have implemented a large portion of the aircraft's HOTAS functionality, some controls are not available due to limitations or missing features within the simulator itself.

The list of available bindings is here.

#Description#Description
PM1Weapon FirePM8Autopilot Engage / Nose Wheel Steering Toggle
PM2INOPPM9Autopilot Disengage
PM3Autopilot Attitude / Trim Hat SwitchPM10LLD System Page / DAS Assign Button
PM4INOPPM11LLD Autopilot Page Button
PM5INOPPM12INOP
PM6INOPPM13INOP
PM7INOP

HOTAS (throttle)

#Description#Description
MG1Combat Mode SelectionMG13INOP
MG2INOPMG14INOP
MG3INOPMGP2INOP
MG4Target DesignationMGP3HCD Map Zoom
MG5INOPMGP4Create MRK goal
MG6Combat Mode SelectionMGP5INOP
MG7Spoilers SwitchMGP6INOP
MG8Autothrottle ToggleMGP7INOP
MG9Flares ButtonMGP8INOP
MG10INOPMGP9INOP
MG11HUD Drift Cut-Out ButtonMGP10Taxi / Landing / Police Lights Switch
MG12INOP

Left console

The controls located in the colored panel areas are dedicated to abnormal and emergency procedures. They are protected by a cover and are generally not used during normal flight operations.

#Description#Description
1Low Pressure Crossfeed Valve Switch23FCS Gain Switch
2External Fuel Transfer Switch24Rudder Trim Switch
3Tailhook Emergency Switch25FCS Mode Switch
4Emergency Battery Switch26FCS Digital Mode Indicator
5Feed Tanks Crossfeed Valve Switch27Fire Alarms Test Switch
6Left Generator Switch28Indicators Intensity Knob
7Transformer Toggle Switch29
Upper: Map Lights Knob
Lower: Console Lights Knob
8Right Generator Switch30
Upper: Backlight Intensity Knob
Lower: INOP
9External Fuel Dump Button31Strobe Lights Switch
10Left Engine Main Cock Switch32Formation Lights Switch
11APU Main Cock Switch33Navigation Lights Switch
12Right Engine Main Cock Switch34MDPU Reset Switch
13INOP35LD Reset Switch
14INOP36HUD / HCD Reset Switch
15INOP37Selective Jettison Hood
16INOP38Selective Jettison Button
17COM1 Volume Knob39IFF Key Knob
18COM2 Volume Knob40IFF Hold/Unhold Switch
19DTL1 Volume Knob41IFF Ident Button
20DTL2 Volume Knob42IFF Mode Selection Knob
21Intercom Volume Knob
22Pitch / Roll Trim Switch

Right console

#Description#Description
1Laser Switch INOP9Defog Valve Switch
2Reset DTL Button INOP10Air Decontamination Switch
3Rudder Pedals Setting Switch11Depressurization Mode Switch
4Canopy Switch12Bleed Air Valve Mode Switch
5Cabin Temperature Knob13FCS Test NOGO Indicator
6Aural Alerts & Indicators Test Switch14FCS Test GO Indicator
7General Safety Switch15FCS Test Switch
8Radio Alt Override Switch16Parking Brake Handle